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Alice 3 Release Notes

Page history last edited by Don Slater 3 years, 11 months ago

New features found in the latest release of Alice 3

 

3.2.5 -> 3.3.0.0.0  Released 8/22/2016

 

Changes to the Development Environment:

 

  • New Features!

    • Added whole new top level class: Slitherers! 

 

    • Poses!

      • Models now come with built in methods that animate the models to predetermined poses. Notably:

        • SpreadWings and FoldWings on Flyers

 

      • Added “strikePose” calls to one-shot menu 

 

    • Copy model added to scene editor

      • Windows: Alt-Drag

      • Mac: Ctrl-Drag

 

    • Added object centric rotation handles (red, blue, and white)

 

    • Updates for speech bubbles:

      • Added:

      •   fontStyle (bold, italic, normal)

      •   fontType (monospaced, serif, sans serif)

      •   fontScale

      •   bubblePosition (left, center, right)

 

    • Icons for fields are now pulled from pre-generated thumbnails rather than dynamically rendered--done for performance reasons

 

    • Reorganized and commented generated Java code

 

    • Changed “<-” to “=” in java mode

 

    • Compute distance for good lookat

 

    • Added immutable comments

 

  • New Languages!

    • Greek added!

    • Turkish added!

 

  • Bugs Fixed!

    • Fixed bug where camera markers would break if you opened a new world

 

    • Fixed crash when browsing files on Macs

 

    • Fixed speech bubble placement on retina displays

 

    • Fixed pick bug in mouse click events

      • mouse click events failed if models had their vehicle set to something other than the scene. this is now fixed

      • Handles no longer animate to address picking problems

 

    • Resource manager now stops playing sounds when you close the dialog window

 

    • TurnToFace fixed to work with objects that have vehicles other than the scene.

      • If a model is on a boat (and it’s vehicle is set to the boat), TurnToFace should now work

 

    • Fixed relational functions such as isToTheRightOf to return expected outcome

 

    • Made scene view camera pick work (1 -> -1)

 

    • Fixed speech and thought bubble colors

      •  text color is now properly used when rendering bubbles

      •  tail ellipse on thought bubbles now uses fill and outline color properly

      • Made default outline color white for speech bubbles

 

    • Fixed TimerListener event to properly trigger at set interval

 

    • Use new field icon generation

      • Better camera calculations for icon capturing

 

Gallery New Assets, Changes, and Bug Fixes:

 

  • One of the big QA passes was to make sure joint orientation was consistent within classes.  This may cause items to act differently in older projects but will make inheriting procedures far more reliable.

 

  • Browsing for MyClasses in the gallery now shows you .a3c files and remembers the directory you selected a class from (it will use the parent directory of the file)

 

  • Starter Worlds

    • Updated theme thumbnails in gallery

    • Added ground to room blank slate

 

  • Expanded starter project selection

 

  • Added to and updated blank slate worlds

 

  • Biped

    • Bat

    • BlackCat

    • CheshireCat grin

    • Ghost

    • PumpkinHead

    • Skadi

    • Skeleton

    • UtahRaptor

    • Valkyrie

 

  • Flyer

    • Eagle

    • Raven

 

  • Quadruped

    • Bear

    • BearCub

    • Elk

    • Moose

    • RiverOtter

    • Skunk

    • Squirrel

    • StuffedZombieKitten

    • Tiger

    • Added STONE texture for Yali

 

  • Slitherer (New!)

    • HermitSnail

    • LongNeckedSnail

    • Nagi

 

  • Train (New!)

    • TrainCar

    • TrainCarFlat

    • TrainEngine

 

  • Prop

    • AdelaideBust

    • AlienHelmet

    • AncientTempleTile

    • Textures for AncientTempleArch, AncientTempleBlock, AncientTemplePiece, AncientTemplePillar, AncientTempleWall, AncientTempleWell, AncientTempleTile:

      • INDIA_BRICK

      • INDIA_LIGHTEST_BRICK

      • INDIA_LIGHT_BRICK

      • INDIA_MEDIUM_BRICK

    • Arm

    • Arrow

    • Arrows

    • Bell

    • BonePile

    • Bones

    • Bow

    • New resource for Cave:

      • Wide

    • CedarTree

    • CedarTreeLog

    • CedarTreeStump

    • CircusBleachers

    • CircusGround

    • CircusPost

    • CircusPoster

    • CircusRing

    • CircusTent

    • CircusTrampoline

    • CircusTrapeze

    • CircusWagon

    • Coal

    • CoatRack

    • EstherBust

    • Femur

    • FirTreeMountain

    • FirTreeTrunk

    • FirTreeTrunkMirror

    • FirTreeTrunkSnow

    • FirTreeTrunkSnowMirror

    • FirTreeTrunkSnowTall

    • FirTreeTrunkSnowTallMirror

    • FirTreeTrunkTall

    • FirTreeTrunkTallMirror

    • Flames

    • Foot

    • GideonBust

    • Hand

    • HandOfSkeleton

    • HauntedHouse

    • HeadOfPumpkin

    • IceRamp

    • LeatherBook

    • Leg

    • Logs

    • Mausoleum

    • MausoleumPieces

    • NicholasBust

    • OldShipWheel

    • OvenMitts

    • PeabodyGarage

    • Pillow

    • PillowSitting

    • Pumpkin

    • Quilt

    • Quiver

    • RailroadTrack

    • RattlerCottage

    • RibCage

    • RingMasterCoat

    • RoyalHotel

    • Textures for SandDunes:

      • BEACH

      • DESERT

      • DRYGRASS

      • FORESTFLOOR

      • FORESTFLOORBROWN

      • FORESTFLOORRED

      • GRASS

      • JUNGLE

      • SNOW

      • OCEAN (just on Flat)

      • OCEANNIGHT (just on Flat)

    • Shovel

    • Ski

    • Skull

    • SoccerGoal

    • Spear

    • StaircaseDown

    • StaircaseUp

    • TrainStation

    • Trestle

    • TrestleTriangle

    • Tunnel

    • UpperArm

    • WagonBed

    • WagonDesk

    • Textures for WaterTank, WaterTankPillar, WaterTankShrine, WaterTankTower, WaterTankWall, WaterTankWell:

      • INDIA_WATER_TANK_LIGHTEST

      • INDIA_WATER_TANK_LIGHT

      • INDIA_WATER_TANK_MED

    • WaterTower

    • CedarPole

    • FishingPole

    • GopherHole

    • HookAndBobber

    • PlankHouse

    • Textures for SavanaGrass

      • BRIGHT_GREEN

      • DARK_GREEN

      • YELLOW_GREEN

    • Renamed SandDunes to Terrain

    • Added WHITE and RED variations to WonderlandTree

    • FirTreeTrunk and variations consolidated down to one class

    • Added Quaint_WHITE Sofa

 

  • Shapes

    • Ground added to gallery

      • You can now add a new ground to your scene if you have deleted the original

 

    • Axes upgrades:

      • Made axes a SShape

      • Changed axes appearance

      • Made axes calculate its bounding box correctly

      • Axes now track their scale and can be scaled

      • Made axes not have the visual reference axis that shows up when manipulating models

 

 


 

 

Alice 3.2.4.0.0 - Released Feb. 10, 2015

 

 

 

  • Updates of language support in the Alice IDE, including Russian and Arabic

  • New models in the gallery 

    • Set of Norse-themed models

 

 

 


    • Misc other models, including an Alice and an ice-skater

 

 

 

  

  • Arrays of joints for tails, necks, and other elements of models in the Quadruped and Flyer classes 

 

  

 

 

 

  • The Open Project dialog box now has a tab for a set of Starter worlds

 

 

 

  • The Object Menus in the Code Editor and the Scene Editor now collapse the Prop classes in the menus for easier navigation of the Object Menus

 

 

  • New, more stable, simpler installer for all three platforms, Windows, OS X, and Linux. The installer also has an Update option.

 

 

Download And Install  

 

  • Miscellaneous bug fixes…

 

 

 

Copyright

 

Go to Alice.org home page

 

 

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